Fluid Gradient — React Animated Background
Domain-warped fBm noise flowing through a curated palette — organic liquid color, zero video.

Starting live preview
Usage
import { FluidGradient, FLUID_PRESETS } from "@/components/FluidGradient";
export function Hero() {
return (
<section style={{ position: "relative", minHeight: "100dvh" }}>
<FluidGradient {...FLUID_PRESETS.sunset}
{...{
interactive: true,
speed: 0.45,
warp: 2.6,
scale: 1.5,
from: "#355c7d",
to: "#6c5b7b",
accent: "#c06c84"
}}
/>
<div style={{ position: "relative", zIndex: 1, padding: "8rem 2rem" }}>
<h1>Fluid by default</h1>
</div>
</section>
);
}Implementation notes & API
Purpose: organic animated background built from domain-warped fractal noise; every frame is computed on the GPU. Mount: full-bleed layer behind content; the canvas fills its parent. Props: from/to/accent hex palette, speed, warp (distortion strength), scale (blob size, lower = larger). Pointer: the liquid plane parallax-shifts against the cursor; interactive={false} pins it. Guardrails: WebGPU required with fallback prop; reduced-motion aware; avoid more than one instance per viewport.
| Property | Type | Notes / default |
|---|---|---|
interactive | boolean | false in the library; enabled in this preview |
fallback | ReactNode | Shown when the renderer is unavailable |
className / style | string / CSSProperties | Applied to the outer container |
View source on GitHubFree for commercial projects · MIT